Saturday, August 12, 2017

ASN ver. 1.60 the las one

I just released the version 1.60 of "A strange night". Check my patreon's page to download.

Now my skills in code's writing are good enough to start with the game I had in my mind.
Since I haven't enough time do develop both games I decided to abandon the development of ASN, so the version 1.60 will be the last one.

I think that I'll need three months (more or less December) to release the first alpha version of my new game. I'll post my progress on my patreon's page.

Saturday, June 10, 2017


I just done the walkthrough.

Download and more info on my Patreon's page.

Saturday, April 22, 2017

ASN ver.1.31 released

I just added a loading system based on checkpoint.

download ver. 1.31[old link removed check my Patreon's page for the last update]

Tuesday, April 18, 2017

ASN ver.1.30 released

What's new in the ver. 1.30:
- cop's plot extended (day 2)
- two new mini-games of cards
- help options on/off (this option show or hide the messages in the game)
- persuasion mechanics based on mini-game (unlock optional scenes)
- 2 new sex scenes (FM and FFM)

The ending two has two variants, and maybe it is a little harder to find out, but with the help option turned on it should be easier.

Now I'm developing the next version (1.60).
In the next release I'm going to extend the Nancy's or Penny's story.
On my Patreon's page I'm doing a poll about it.

Here is the link to download the game. [old link removed]

Saturday, April 15, 2017

Version 1.30 finished

I just released the version 1.30 of "A strange night" for patrons only.
This means that I'll release the public version next week.

Thursday, March 23, 2017

Version 1.30 still work in progress...

I'm still working on the version 1.30 of the game. I have completed the main plot of the cop's story, and I am about to finish the ending one.
For the ending two I would like to create a threesome scene(oops! spoiler), this means a lot work to do.
So I decided to release again a partial version (v.1.25) for patrons only this weekend. (maybe Saturday or Sunday)
I hope to release the public version (v.1.30) in mid-April.

Thursday, March 2, 2017

Version 1.30 work in progress...

Now I'm woking on the version 1.30 of the game.
I'm extending the plot with the cop.
In this release I'm going to add help option and two mini games of cards.
The help options may be enabled or disabled. This option can show or hide the messages in the game (for example "unlock:blu/red pills" or missing path etc.).

I just released the version 1.20 of the game, but for patrons only.
The version 1.20 is only a partial version, so I prefer not to share it on the net.
I hope to release the version 1.30 by the end of the month.